Only works on flat worlds and the id must represent a valid block.
Then you must access the world as a zip file. iOS does not allow you to save to SD memory, so the world has to be uploaded to dropbox first. Two users report that this is the common location for the world files: %USERNAME%\AppData\Local\Packages\20961CandyRufusGames.Survivalcraft2_(some letters and/or numerals)\LocalState\Worlds\World(number or nothing, if it's the first world).Īpple users have a different 'problem'. The process is the same, only the location of the world files are different.
Opening it in a desktop or mobile windows machine is very similar to using android.
Chunks.dat contains the data about chunks (duh). You will see at least three files: chunks.dat, project.bak, project.xml.
If you are android user, you can easily edit the project.xml with your device. It cannot be in rtf, doc, or any other format. A basic editor may be better than a full-featured one because the file MUST be saved as a text-only file. Third you have to be able to edit the project file. Many file browsers let you extract the file without 'unzipping' the entire. Second you must be able to extract the project file from inside the world file, and then replace the file with the modified version. This is found inside the folder Survivalcraft makes for itself. It is just a 'zip' collection of several files the game creates for the world. This is the worldname.scworld file that the world is saved as. To edit the project.xml file, you need to be able to do 3 things.įirst you must be able to locate the world file.